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java动画——键盘事件

摘要: java动画——键盘事件
java动画——键盘事件



// 程序:人物走动

// 范例文件:HandleKeyboardEvent.java



import java.awt.*;

import java.applet.*;

import java.awt.event.*;



public class HandleKeyboardEvent extends Applet

implements KeyListener

{

int ImageWidth,ImageHeight,ImageX,ImageY,AppletWidth,

AppletHeight,key;

int sx;

Image character,OffScreen;

Thread newThread;

Graphics drawOffScreen;

MediaTracker MT;



public void init()

{

addKeyListener(this); //注册事件处理方法



setBackground(Color.white); //设定背景颜色



AppletWidth = getSize().width; //取得Applet的高度

AppletHeight = getSize().height; //取得Applet的宽度

sx = 0;



//取得图像

MT = new MediaTracker(this);

for(int i=0;i<5;i++)

{

character = getImage(getDocumentBase(),"Images/character.gif");



MT.addImage(character,0);

}



try

{

showStatus("图像加载中(Loading Images)...");

MT.waitForAll();

}

catch(InterruptedException E){ } //没有进行异常处理



//建立次画面

OffScreen = createImage(AppletWidth,AppletHeight);

drawOffScreen = OffScreen.getGraphics();



ImageWidth = character.getWidth(this) / 3; //图像的高度

ImageHeight = character.getHeight(this) / 4; //图像的宽度

ImageX = (AppletWidth - ImageWidth) / 3; //图像的X坐标

ImageY = (AppletHeight - ImageHeight) / 3; //图像的Y坐标



drawOffScreen.clearRect(0,0,AppletWidth,AppletHeight);

drawOffScreen.drawImage(character,ImageX,ImageY,ImageX+72,ImageY+93,

0, 0, 24, 31,this);

}



public void paint(Graphics g)

{

//将次画面贴到主画面中

g.drawImage(OffScreen,0,0,this);

}



public void update(Graphics g) //update()方法

{

paint(g); //只单纯调用paint()方法

}



//=====实现KeyListener界面==========================================

public void keyTyped(KeyEvent e) { }



public void keyPressed(KeyEvent e)

{

key = e.getKeyCode();



// 清除次画面

drawOffScreen.clearRect(0,0,AppletWidth,AppletHeight);



if(key == KeyEvent.VK_RIGHT)

{

drawOffScreen.drawImage(character,ImageX,ImageY,ImageX+72,ImageY+93,

sx, 31, sx+24, 62,this);



repaint();

// 人物走动

ImageX += 2;

sx += 24;

if(sx > 48)

sx = 0;



}

else if(key == KeyEvent.VK_LEFT)

{

drawOffScreen.drawImage(character,ImageX,ImageY,ImageX+72,ImageY+93,

sx, 93, sx+24, 124,this);

repaint();

// 人物走动

ImageX -= 2;

sx += 24;

if(sx > 48)

sx = 0;

}

else if(key == KeyEvent.VK_UP)

{

drawOffScreen.drawImage(character,ImageX,ImageY,ImageX+72,ImageY+93,

sx, 0, sx+24, 31,this);

repaint();

// 人物走动

ImageY -= 2;

sx += 24;

if(sx > 48)

sx = 0;

}

else if(key == KeyEvent.VK_DOWN)

{

drawOffScreen.drawImage(character,ImageX,ImageY,ImageX+72,ImageY+93,

sx, 62, sx+24, 93,this);

repaint();

// 人物走动

ImageY += 2;

sx += 24;

if(sx > 48)

sx = 0;

}

}



public void keyReleased(KeyEvent e)

{

sx = 0;

}

}



对于事件处理首先要再定义类的开始部分继承相应的接口:

public class HandleKeyboardEvent extends Applet

implements KeyListener

然后再初始化阶段,注册处理事件:

public void init()

{

addKeyListener(this); //注册事件处理方法

最后在代码中添加事件处理函数:

public void keyTyped(KeyEvent e)

public void keyPressed(KeyEvent e)

public void keyReleased(KeyEvent e) 需要提醒的是,即使这是事件不用,也要列出来。




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