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Java网络编程4

摘要: Java网络编程4

ServerSocket类  
 由于SSClient使用了流套接字,所以服务程序也要使用流套接字。这就要创建
一个ServerSocket对象,ServerSocket有几个构造函数,最简单的是ServerSocket
(int port),当使用ServerSocket(int port)创建一个ServerSocket对象,port参
数传递端口号,这个端口就是服务器监听连接请求的端口,如果在这时出现错误将
抛出IOException异常对象,否则将创建ServerSocket对象并开始准备接收连接请求。
  接下来服务程序进入无限循环之中,无限循环从调用ServerSocket的accept()
方法开始,在调用开始后accept()方法将导致调用线程阻塞直到连接建立。在建立
连接后accept()返回一个最近创建的Socket对象,该Socket对象绑定了客户程序的
IP地址或端口号。  
 由于存在单个服务程序与多个客户程序通讯的可能,所以服务程序响应客户程
序不应该花很多时间,否则客户程序在得到服务前有可能花很多时间来等待通讯的
建立,然而服务程序和客户程序的会话有可能是很长的(这与电话类似),因此为
加快对客户程序连接请求的响应,典型的方法是服务器主机运行一个后台线程,这
个后台线程处理服务程序和客户程序的通讯。
  为了示范我们在上面谈到的慨念并完成SSClient程序,下面我们创建一个
SSServer程序,程序将创建一个ServerSocket对象来监听端口10000的连接请求,如
果成功服务程序将等待连接输入,开始一个线程处理连接,并响应来自客户程序的
命令。下面就是这段程序的代码:
  Listing 3: SSServer.java
// SSServer.java
import java.io.*;
import java.net.*;
import java.util.*;
class SSServer {
 public static void main (String [] args) throws IOException  { 
  System.out.println ("Server starting...\n");
  // Create a server socket that listens for incoming connection
  // requests on port 10000.
  ServerSocket server = new ServerSocket (10000);
  while (true)   {
   // Listen for incoming connection requests from client
   // programs, establish a connection, and return a Socket
   // object that represents this connection.
   Socket s = server.accept ();
   System.out.println ("Accepting Connection...\n");
   // Start a thread to handle the connection.
   new ServerThread (s).start ();   }  } }
class ServerThread extends Thread {
 private Socket s;
 ServerThread (Socket s)  {
  this.s = s;  }
 public void run ()  {
  BufferedReader br = null;
  PrintWriter pw = null;   try   {  
  // Create an input stream reader that chains to the socket's  
  // byte-oriented input stream. The input stream reader  
  // converts bytes read from the socket to characters. The  
  // conversion is based on the platform's default character  
  // set.  
  InputStreamReader isr;  
  isr = new InputStreamReader (s.getInputStream ());  
  // Create a buffered reader that chains to the input stream  
  // reader. The buffered reader supplies a convenient method  
  // for reading entire lines of text.  
  br = new BufferedReader (isr);  
  // Create a print writer that chains to the socket's byte-  
  // oriented output stream. The print writer creates an  
  // intermediate output stream writer that converts  
  // characters sent to the socket to bytes. The conversion  
  // is based on the platform's default character set.  
  pw = new PrintWriter (s.getOutputStream (), true);  
  // Create a calendar that makes it possible to obtain date  
  // and time information.  
  Calendar c = Calendar.getInstance ();
 // Because the client program may send multiple commands, a  
  // loop is required. Keep looping until the client either  
  // explicitly requests termination by sending a command  
  // beginning with letters BYE or implicitly requests  
  // termination by closing its output stream.    do    {  
   // Obtain the client program's next command.  
   String cmd = br.readLine ();  
   // Exit if client program has closed its output stream.  
   if (cmd == null)  
    break;     
   // Convert command to uppercase, for ease of comparison.  
   cmd = cmd.toUpperCase ();  
   // If client program sends BYE command, terminate.  
   if (cmd.startsWith ("BYE"))  
    break;  
   // If client program sends DATE or TIME command, return  
   // current date/time to the client program.  
   if (cmd.startsWith ("DATE") || cmd.startsWith ("TIME"))  
    pw.println (c.getTime ().toString ());  
   // If client program sends DOM (Day Of Month) command,  
   // return current day of month to the client program.  
   if (cmd.startsWith ("DOM"))  
    pw.println ("" + c.get (Calendar.DAY_OF_MONTH));  
   // If client program sends DOW (Day Of Week) command,  
   // return current weekday (as a string) to the client  
   // program.  
   if (cmd.startsWith ("DOW"))  
    switch (c.get (Calendar.DAY_OF_WEEK))  {  
    case Calendar.SUNDAY : pw.println ("SUNDAY");  
     break;  
    case Calendar.MONDAY : pw.println ("MONDAY");       break;   
   case Calendar.TUESDAY : pw.println ("TUESDAY");       break;   
   case Calendar.WEDNESDAY: pw.println ("WEDNESDAY");   
    break;   
   case Calendar.THURSDAY : pw.println ("THURSDAY");       break;   
   case Calendar.FRIDAY : pw.println ("FRIDAY");       break;   
   case Calendar.SATURDAY : pw.println ("SATURDAY");     }   
  // If client program sends DOY (Day of Year) command,  
   // return current day of year to the client program.  
   if (cmd.startsWith ("DOY"))  
    pw.println ("" + c.get (Calendar.DAY_OF_YEAR));  
    // If client program sends PAUSE command, sleep for three  
    // seconds.    
   if (cmd.startsWith ("PAUSE"))     try     {  
    Thread.sleep (3000);     }  
   catch (InterruptedException e)     {     }    }  
  while (true);    {  
  catch (IOException e)    {  
      System.out.println (e.toString ());    }  
  finally    {  
   System.out.println ("Closing Connection...\n");     try     {  
    if (br != null)  
     br.close ();  
     if (pw != null)  
      pw.close ();  
     if (s != null)  
      s.close ();     }  
   catch (IOException e)     {     }    }   } }
  运行这段程序将得到下面的输出:
Server starting...
Accepting Connection...
Closing Connection...
  SSServer的源代码声明了一对类:SSServer 和ServerThread;SSServer的
main()方法创建了一个ServerSocket对象来监听端口10000上的连接请求,如果成功
, SSServer进入一个无限循环中,交替调用ServerSocket的 accept() 方法来等待
连接请求,同时启动后台线程处理连接(accept()返回的请求)。线程由
ServerThread继承的start()方法开始,并执行ServerThread的run()方法中的代码。  
 一旦run()方法运行,线程将创建BufferedReader, PrintWriter和 Calendar对
象并进入一个循环,这个循环由读(通过BufferedReader的 readLine())来自客户
程序的一行文本开始,文本(命令)存储在cmd引用的string对象中,如果客户程序
过早的关闭输出流,会发生什么呢?答案是:cmd将得不到赋值。
  注意必须考虑到这种情况:在服务程序正在读输入流时,客户程序关闭了输出
流,如果没有对这种情况进行处理,那么程序将产生异常。  
 一旦编译了SSServer的源代码,通过输入Java SSServer来运行程序,在开始运
行SSServer后,就可以运行一个或多个SSClient程序。
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